This is a little guide I threw together for my guild‘s forums. It’s nothing too fancy, everything is straight to the point.
Resto Druid 101
Spirit > Spellpower > Int > Mp5 > Crit/Haste
Spirit: increase regen and also +healing in treeform
Spellpower: pretty obvious, the more of this, the greater your numbers will be
Int: this is an interesting stat as it increases your mana pool and your regen
Mp5: it’s a good stat but never take it over a spirit item
Crit/Haste: the only reason you should have these stats is if it comes with the item. If you’re starting out, don’t focus on these stats
There is nothing wrong with building a crit or a haste set. So if you want to experiment with those stats, go for it.
Head: 30 spellpower 8mp5 (Wyrmrest rep)
Shoulder: 24 spellpower 6mp5 (Sons of Hodir rep)
Chest: 10 stats
Wrist: 30 spellpower
Gloves: 28 spellpower
Legs: 50 spellpower 20 spirit (tailoring)
Boots: 18 spirit
Weapon: 63 spellpower
These are the best enchants you can get. Of course if you are an enchanter, scribe or leatherworker; you do have better choices.
Red socket: 19 spellpower (runed scarlet ruby)
Yellow socket: 9 spellpower 8 int (luminous monarch topaz)
Blue socket: 9 spellpower 8 spirit (purified twilight opal)
Meta socket: 25 spellpower 2% int (ember skyflare diamond)
In all cases and my opinion I highly suggest you should aim for the socket bonus. If you are lacking stats in one area, you do have the options of other gems.
This is the basic spec most druids look at. You don’t have to follow this build exactly and you are free to move some points around in balance and resto. It depends on your play style and what your raid may need.
Those four are probably your best choices. Out of the four, innervate and swiftmend are both required for raiding. I personally use rejuv because it is my most frequently used heal. I did used to use the regrowth glyph a lot, since I enjoy the HoT attached to it. But once again, it’s your choice.
There is no real rotation to use. However, there are tips that you can use. Always use the rejuv + swiftmend combo for tight situations. If it’s a fight where the tank takes horrible spike damage, you can use nature’s swiftness + healing touch for an extreme heal.
Rejuv should be your primary heal, especially for raid healing. Only worry about using lifebloom on tanks, or a target that is undergoing heavy fire.
Now, for a short direct heal, it’s either nourish or regrowth. It depends on the situation and mostly a judgement call. Regrowth does have the hot attached but nourish is affected by all the hots and has a shorter cast.
A resto druid should always be casting something. Even if a target has full health, there is always the chance he will take damage. I believe there is no excuse to ever be standing still.
It also helps if you know abit about what classes you have tanking for you, so you can determine which direct heals would benefit more. It especially helps if you know their gear and if they are able to take a few hits before you can get a direct heal off.
I only use X-perl, that’s it.
It enhances the raid frames, highlights who has aggro so you can anticipate incoming damage, has a HoT counter, highlights who is being healed, debuffs etc.
I don’t believe in using addons to help heal.